3ds Max to Modo Plugin with Vray Support!
THIS WILL MAKE YOUR LIFE EASIER, SPEED UP YOUR PRODUCTION, AND BRING YOU A NEW WORLD OF POSSIBILITIES.
Transfer scene/models from
3ds Max to Modo with 2 clicks!
■ Vray Support!
■ Expand your Maya library of objects
■ Open models made for 3ds Max and send them to Modo
■ Expand your Modo library with 3ds Max models
■ And much more!
What is MaxToModo?
MaxToModo is a plugin to transfer 3DsMax current scene to Modo with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
Who is this for?
For all 3D artists using 3ds Max and/or Modo. You will get instant benefits.
- If you are a 3DsMax user you can add a new dimension to your workflow sending your scenes to Modo to use the advanced features of that software.
- If you are a Modo user you can sometimes prefer to work inside 3DsMax for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current Modo project in a fast way.
Scene with Vray materials? No problem!*
*Vray needs to be installed on 3ds Max
Automatic transfer from 3DsMax Vray to Vray For Maya “similar” materials and settings.
Even the standard materials will try to get “similar” look.*
*Of course you may need to manually adjust some stuff, but this will save you lot of time and tedious work!
Integrated to interface
Access the plugin from 3DsMax and Modo’s menu
In action – Screenshots
These scenes had only about 2 to 5 minutes of manual work to adjust them after the MaxToModo transfer!
You have 24hs to test and if not happy we’ll return your money back – no questions asked!
- 24hs Money Back Guarantee
- Support by Email
- Support by Skype
- Support by TeamViewer
EXPAND YOUR WORFKLOW NOW
3ds Max to Modo Plugin