3ds Max to Maya Plugin with Vray / Redshift / Arnold / MR Support!
THIS WILL MAKE YOUR LIFE EASIER, SPEED UP YOUR PRODUCTION, AND BRING YOU A NEW WORLD OF POSSIBILITIES.
Transfer scene/models from
3ds Max to Maya with 2 clicks!
■ Vray, Corona, Octane, Redshift Support!
■ Expand your Maya library of objects
■ Open models made for 3ds Max and send them to Maya
■ Doesn’t needs to have the same version of Max and Maya
■ Use the powerful 3ds Max tools and transfer the scene to C4D
■ And much more!
What is MaxToMaya?
MaxToMaya is a plugin to transfer 3DsMax current scene to Maya with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
Who is this for?
For all 3D artists using 3ds Max and/or Maya. You will get instant benefits.
Scene with Vray materials? No problem!*
*Vray needs to be installed on 3ds Max
Automatic transfer from 3DsMax Vray to Vray For Maya “similar” materials and settings.
Even the standard materials will try to get “similar” look.*
*Of course you may need to manually adjust some stuff, but this will save you lot of time and tedious work!
Goku and Vegeta models created by Joel Heethaar and Or Teddy for ZEQ2 quake 3 mod.
Integrated to interface
Access the transfer with 1 click from Maya’s menu, or add it to your custom shelf
In action – Screenshots
These scenes had only about 2 to 5 minutes of manual work to adjust them after the MaxToMaya transfer!
Everybody Happy! 🙂
“Amazing plugin, saved us lot of hours of tedious tasks!”
MentorStudios – Spain
“A gamechanger. Taking advantage of the big amount of available files for max and send them to Maya while working, with “2 clicks”, its a big advantage and a pleasure to use.”
“Epic. Keep improving it, we love it! Years of waiting something like this!!!”
RGrandes – Netherlands
You have 24hs to test and if not happy we’ll return your money back – no questions asked!
EXPAND YOUR WORFKLOW NOW
3DsMax to Maya Plugin