This will make your life easier, speed up your production, and bring you a new world of possibilities.
♦ Transfer scene from 3DsMAX to C4D with 2 clicks!
♦ Vray Support! Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed)
♦ Fast make C4D library from 3DsMax models
♦ Open models made for 3DsMax and send them to C4D
♦ Use the powerfull 3DsMax modeling tools and instant transfer the scene to C4D with 2 clicks
♦ Send scene from 3DsMax to C4D and from there its easier to integrate to After Effects CC – Live Integration!
♦ And much more!
What is MaxToC4D?
MaxToC4D is a plugin to transfer 3DsMax current scene to C4D with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
Who is this for?
For all 3D artists using 3DsMax and/or C4D. You will get instant benefits.
- If you are a 3DsMax user you can add a new dimension to your workflow sending your scenes to C4D to use the fast advanced render there, or the library of objects, or the amazing hair/grass integrated system, etc
- If you are a C4D you can sometimes prefer to model inside 3DsMax for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current C4D project in a fast way, etc
Scene with Vray materials? No problem!*
*Vray needs to be installed on 3DsMax
Transfer 3DsMax Scene or Models even if they have Vray materials, they’ll be converted to Maya standard or Maya Vray materials!
NEW! v3.4 Changes:
♦ Cinema 4D R18 Support!
♦ 3DsMax 2017 Support!
♦ Vray For 3DsMax 3.5 Support!
♦ Vray For C4D 3.4 Support!
♦ Added import as Octane option!
♦ Lot of improvements in Max Vray/Scanline to C4D Standard and Vray!
♦ Lot of improvements in Max Vray/Scanline to C4D Standard!
♦ Lot of improvements in Max Vray/Scanline to C4D Vray!
♦ Max Vray Proxy > C4D Instances support added!
♦ Smarter convertions based on scene analysis
♦ New Interface with diferent export options
♦ Easily change temp path from interface
♦ Vray-Logo appearing in C4D won’t show when exporting in default mode!
♦ Faster C4D V-Ray material Import!
♦ Added support to Proxy/Instances,IES lights, Mesh/Turbosmooth, etc
♦ Vray 3.0, 3.20. 3.30. 3.40 support
♦ Future 3.xx version updates will be free for 3.0 customers
♦ Improvements and much more Vray features added, more objects and scenes works better now!
♦ Vray 3.00 and Vray 3.20 supported in 3DsMax and new Vray for C4D!
♦ Vray FastPrev included! – Tool included to render vray scenes faster, to check if scene looks good before final render! with much faster render times.
♦ Vray Lights, Sun, Sky, IEs lights, Procedural Maps, Blend Materials, Composite, Car Paint, Matte, etc!
♦ More procedural shaders supported (more scenes compatibility!)
♦ Ability to choose to transfer whole scene or selected object.
♦ Lightmanager plugin updated – Vray lights support and convertion option for faster renders!
♦ Detect of wrong characters in texture filenames/objects/materials, and option to fix this automatically.
♦ Now its possible to chose temporal save path.
♦ Turbosmooth/Meshmooth converted to subdivision generator.
♦ Lot of fixes and new features!
Automatic transfer from 3DsMax Vray to Vray For Maya “similar” materials and settings. Even the standard materials will try to get “similar” look.
Of course you may need to manually adjust some stuff, but this will save you lot of time and tedious work!
Watch it in action:
Automatically Transfer Extra scene info!
In each update new features will be added also with more stuff supported in the transfer. But from from first version this is already a game changer, a workflow optimizer, and already supports useful extra info in the transfer as Output Resolution, Enviorment Color/Image/Type, etc
Integrated Access on interface, and options
Access the transfer with 1 click from toolbar or from integrated menu on C4D.
In action – Screenshots
Everybody Happy! 🙂
“It works perfectly! Thank you so much for all your hard work on this plugin. It’s a huge huge time-saver.”
Eddy Addams :: theeddyadams.com – USA
“Finally! I work most of the time in Cinema4D but I still prefer to model in 3DsMax, this makes the use of both programs fun!”
Pablo Arvigo :: Bistudio – Brazil
“Since I use C4D for Arch I was dreaming for something like this to save me time transfering models from big models libraries that I have only in max”
Indeep-Studio :: USA/Argentina
You have 24hs to test and if not happy we’ll return your money back – no questions asked!
- 24hs Money Back Guarantee
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